The Last Drop from Arcane
The Last Drop from Arcane
Project Summary
Project Summary
The project goal was to model a scene based on a reference photo. Of the list given, I immediately jumped on this one. The process started with creating an asset list, breaking it down into categories of modular and unique pieces, modeling, UVing, and texturing and finally building the scene in Unreal 5.
The project goal was to model a scene based on a reference photo. Of the list given, I immediately jumped on this one. The process started with creating an asset list, breaking it down into categories of modular and unique pieces, modeling, UVing, and texturing and finally building the scene in Unreal 5.
Programs used
Programs used
- Maya
- Substance Painter
- Substance Designer
- Unreal 5
Renders
Renders
Some of the Modular and Unique Assets
Some of the Modular and Unique Assets
Reference Art used
Reference Art used